Valheim server hosting
with every setting built in.
Rent a vanilla Valheim server where every world modifier, the admin lists, and 26 advanced world keys — settings that normally live in hand-typed launch flags — are labeled fields in your panel. Set them, hit deploy, you're playing.
Valheim server hosting price: from $15/mo · 10-player worlds · 🚫 no mods — vanilla only, every plan
Your Valheim dedicated server —
every setting in your panel.
The config tools we built for self-hosters — now built into the host. No files, no SSH.



Every knob is a field
Combat, raids, portals, death penalty, the admin and ban lists — plus 26 advanced world keys (skill gain, enemy stars, death rules à la carte, New Game+) that normally exist only as hand-typed launch flags. Each one a labeled control, verified in-game before we shipped it. You never touch a config file or open a terminal — change what you want, hit deploy, the world restarts with your exact settings.
From the GamesOMG team
We made the Valheim config generators players already use. We didn't license a panel — we built the settings surface ourselves.
No mods. Ever.
We don't support mods — any game, any plan, no exceptions. The game as shipped is the product. It also keeps every server predictable, which is how we keep real headroom and never oversell — your RAM and CPU are a hard, walled-off slice regardless. That's the performance model.
Used GamesOMG's Valheim config generator? You already know the panel — it's the same tool, except this one deploys to a live server instead of handing you a config file to upload.
The Valheim server you're actually renting.
The honest spec, stated plainly — no invented uptime numbers.
// the spec is the spec. we'd rather state it than dress it up.
It's shared hardware — so here's what keeps your performance yours: your RAM is a hard, dedicated allocation and your CPU is capped (a neighbor literally can't reach your slice), and we never oversell the box. Oversold hosts cram in more RAM than the machine has and pray; we keep real headroom instead. Staying vanilla-only is how we can afford to — unmodded servers are predictable, so we're not guessing at modpack blowups. The no-mods rule isn't us guarding your RAM from a neighbor (it's walled off either way) — it's how the whole box stays honest.
Bringing an existing world? Upload your .db and .fwl files through the panel's file manager and keep playing where you left off — and they stay yours to download, always.
One location today: Canada-East (Montreal). More regions when enough of you ask — not to pad a map.
Valheim server hosting — straight answers
How much does Valheim server hosting cost?
Ours is $15/mo for a 4 GB server and $19/mo for 6 GB — each a full 10-player vanilla world, and the first 20 founder servers get 20% off for as long as they stay subscribed. A fresh world runs comfortably in ~2 GB and a mature one sits around 3–4 GB, so most groups never need the bigger tier. No setup fee, no upsells.
Can I rent a Valheim server instead of self-hosting?
Yes — that's the whole point. You order, it provisions itself and boots, and you get a server to share. No port-forwarding, no leaving your PC on, no SSH — and every setting you'd normally hand-edit is a labeled field in your panel.
What's the best Valheim server hosting?
Honestly, "best" depends on what you want. Ours is for people who want full control without the config-file headache: every world modifier and admin setting is a labeled field in the panel, it's strictly vanilla (no mods — ever; guaranteed, never-oversold RAM is what gives you steady ticks and no noisy neighbors), and it's built by the team behind the GamesOMG Valheim config tools. If you want a 200-mod modpack host, we're not it — on purpose.
Do I need to know config files or SSH to run it?
No. You never touch a config file or open a terminal. World modifiers, difficulty, raids, portals, the admin and ban lists — all labeled controls in your panel. Change what you want, hit deploy, and the world restarts with your exact settings.
Does the panel really expose every Valheim world setting?
Every official world modifier and server flag, plus 26 advanced world keys — the -setkey surface most players have never seen: skill gain rate, enemy star rates, death penalties à la carte, fire spread, New Game+ world level. Each one is a labeled field we verified in-game before listing it, and turning a key back off cleanly reverts the world to vanilla. If you find another panel that goes this deep, we'd genuinely like to see it.
Is the Valheim hosting really mod-free?
Yes, by design. Valheim crossplay is structurally vanilla and we don't expose a mod-loader. That keeps every server predictable, which is how we keep real headroom and never oversell the box. Your RAM is a hard, dedicated slice regardless — a neighbor can't reach it; vanilla is how we keep the whole machine honest.
Can I change settings after the server is running?
Any time. Open your panel, change a setting, hit deploy. There's no "submit a ticket to change a value" — the whole settings surface is yours.
Does Valheim server hosting support crossplay so console friends can join?
Yes — crossplay is a labeled toggle in your panel. Flip it on, restart, and Xbox / Game Pass friends join with the in-game code. Flip it off for a Steam-only world. Either way it's your call, not a ticket.
Can I move my existing Valheim world to AcidNodes?
Yes — upload your world's .db and .fwl files through the panel's file manager (or SFTP) and keep playing where you left off. It works the other direction too: your world files are always yours to download. Exit insurance, included.
Does my Valheim server restart on its own?
Only if you want it to. We built one-click scheduled restarts into the console — off, daily, or every 12 hours, at a time you pick in your own local time — so a long session never leaves the world sluggish and nobody has to remember. Crash-restart is on by default too, so a server that falls over comes back on its own, and you can always hit restart yourself.
Where are the Valheim servers located?
Canada-East (Montreal) — on an AMD Ryzen 9950X with NVMe storage, a DDoS-protected network, and direct game ports (no Cloudflare proxy adding hops). One location today; more regions when enough people ask, not to pad a map.
How much RAM does a Valheim server actually use?
Less than you'd think. A fresh world with a few friends runs in ~2 GB; a mature world with a full group sits around 3–4 GB. Valheim isn't a memory hog — we're not going to pretend you need 16.
What makes a Valheim server use more RAM?
Two things: how much you've built (every structure and item is an object the server has to simulate), and how many players are loading different corners of the map at once. A sprawling megabase with 10 people exploring everywhere is the heavy case; your usual crew on a normal world isn't.
Then why offer 4 GB and 6 GB tiers?
4 GB genuinely covers the large majority of worlds — it's not a stripped tier, it's enough for most groups. 6 GB is for the headroom cases: big, heavily-built worlds and consistently-full 10-player lobbies. We allocate on the generous side on purpose, so your server isn't scraping the edge of what you paid for.
Which Valheim plan should I get?
Probably Standard — we'd rather say that than upsell you. Go Plus if you're running a big established world, planning a huge base, or regularly filling all 10 slots. And if you start on Standard and outgrow it, moving up is painless — so don't over-buy "just in case."
Spin up a vanilla Valheim box.
Order in a couple clicks — it self-provisions and boots, ready to share, with every setting a labeled field in your panel.